Pros
- Intuitive touch controls
- Engaging progression system
- Polished visual style
- Excellent performance optimization
- Helpful practice mode
0 Puzzle & trivia




At first glance, Temari Trials: Dojo's Test appears to be another minimalist puzzle game destined to live in the corner of your Windows start menu. But after spending an afternoon navigating its deceptively simple levels, I can tell you it's the digital equivalent of a perfectly balanced wooden toy – unassuming, addictive, and surprisingly deep. Developed and published by Afil Games, a studio known for small-scale but polished casual titles, this app reimagines the classic "trial" genre with a clear focus on precision and patience rather than flashy graphics or frantic tapping. Think less "Candy Crush" and more "Zen garden with a timer."
Temari Trials: Dojo's Test is a physics-based puzzle game that asks you to guide a bouncing temari ball through a series of intricately designed obstacles, much like a test of skill in a virtual dojo. Your only controls are simple clicks or taps to adjust the ball's trajectory or trigger environmental elements. The core loop is pure cause-and-effect: you observe, you plan, you execute, and if you fail, you try again without unnecessary punishment.
This game is tailor-made for players who enjoy Human: Fall Flat's chaotic physics humor but prefer a more methodical, single-player challenge. It's also a great pick for fans of World of Goo or Bad North who appreciate elegant level design without excessive hand-holding. If you're looking for a quick coffee-break distraction that still respects your brainpower, step right in.
The standout feature of Temari Trials is its weighty, realistic ball physics. Unlike many puzzle games where objects move with floaty indifference, the temari ball here behaves exactly as you'd expect a small, elastic sphere to: it rolls, bounces, and drifts with plausible momentum. Every platform, ramp, and gap feels carefully calibrated. You'll soon learn that a single misjudged angle means starting over, but the game never feels unfair – it just demands your full attention. This tactile feedback turns each level into a miniature hand-eye coordination workout, and the pure satisfaction of a clean landing is reminiscent of mastering a tricky skateboard trick.
The game is divided into themed dojo "tests," each containing 15-20 short levels. Most levels are completable in under a minute once you solve the riddle, but the learning curve is gentle: early stages introduce one new concept at a time (like moving platforms or timed gates), while later ones combine them in clever ways. There's no labyrinthine progression system or gacha mechanics to grind – just a linear sequence of well-crafted challenges that gradually up the ante. This makes it ideal for both short bursts and longer sessions.
The UI deserves a special mention for its restraint. The color palette primarily uses warm wood tones, soft whites, and subtle earthy accents, creating a calm dojo atmosphere that doesn't distract from the task. Buttons are large and clearly labeled, and there's no intrusive HUD cluttering the screen. The ball itself is rendered with a simple but satisfying gradient texture, and the subtle shadow beneath it grounds everything nicely. On a Windows laptop, even on battery-saving mode, the game ran smoothly at 60fps without any stutter.
Controls are intuitive to the point of being self-explanatory: click or tap to set a launch point, then hold and release to adjust force and angle. On touchscreen Windows devices (like a Surface), it feels perfectly native. The learning curve is shallow but not flat – I could solve the first five levels without reading any instructions, but by level 12 I was genuinely scratching my head. The game never explains too much, leaving you to discover small tricks like wall bounces or gravity shifts through experimentation. This organic discovery process is one of its greatest strengths.
Most puzzle apps on the Microsoft Store fall into two camps: either they're hyper-casual "match-3" clones with aggressive monetization, or they're complex logic puzzles that require a degree in mathematics. Temari Trials carves a niche somewhere in between. Its closest relatives are games like Angry Birds (aiming mechanics) and Limbo (atmospheric trial-and-error), but it distinguishes itself by focusing on pure physics precision rather than power-ups, story, or loot boxes. The lack of any form of microtransaction or energy system is refreshing – you pay once and own the entire dojo. This makes it a rare gem in a sea of free-to-play bait.
The second unique element is the "Temari" theme itself. The developers cleverly incorporate traditional Japanese temari patterns into the ball's appearance and level backgrounds. While this is mostly cosmetic, it adds a cohesive aesthetic that feels more intentional than the generic sci-fi or fantasy themes in similar titles. It's a small touch, but it makes the whole experience feel handcrafted.
Temari Trials: Dojo's Test is a confidently unpretentious puzzle game that excels in its niche. It's not a brain-busting epic, nor is it a mindless time-waster – it's the kind of game you'll play while listening to a podcast or waiting for a meeting to start, and you'll probably finish it feeling pleasantly satisfied rather than frustrated. I recommend it without hesitation for any Windows user who enjoys physics puzzles and values clean design. The only caveat: those seeking a deep story or multiplayer features will be disappointed. It's a solo, quiet game for a single screen, and it embraces that identity fully.
If you've been burned by bloated free-to-play titles or shallow hyper-casual games, give this one a shot. For its price (typically around $4.99), you'll get a well-polished experience with no strings attached. Just don't blame me when you lose an hour trying to beat level 28.
From the main menu, select 'New Game' to begin the tutorial. Use arrow keys to move the fox and press Space to push a temari. The tutorial explains basic mechanics. Path: Main Menu > New Game.
Press U to undo your last move, or press R to restart the current level from scratch. Both shortcuts work instantly during gameplay. No menu navigation needed—just use the keyboard.
Currently the game supports only English text. You can change display mode (windowed/fullscreen) and adjust sound volume in the Options menu. Path: Main Menu > Options > Display or Audio.
Your goal is to push temaris (colorful balls) into locked chests. Each chest has 1 to 3 locks; every hit removes one lock. When all chests are fully unlocked, the level is cleared. Obstacles block movement.
Yes, temaris can push other temaris. When one temari hits another, the second rolls in a straight line until it hits a wall, chest, or another temari. This creates chain reactions to reach distant chests.
Press H during any level to view a subtle hint (if available for that puzzle). Hints won't give away the full solution—just a nudge. You can also undo or restart freely without penalty.
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